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Rachel
love.yinlin.compose.plugin.game
/
love.yinlin.compose.game.traits
/
PointerUpEvent
Pointer
Up
Event
@
Stable
data
class
PointerUpEvent
(
val
id
:
Long
,
val
position
:
Offset
,
val
rawPosition
:
Offset
)
:
PointerEvent
Members
Constructors
Pointer
Up
Event
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constructor
(
id
:
Long
,
position
:
Offset
,
rawPosition
:
Offset
)
Properties
id
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open
override
val
id
:
Long
position
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open
override
val
position
:
Offset
raw
Position
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val
rawPosition
:
Offset
Functions
reset
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fun
reset
(
p
:
Offset
,
raw
:
Offset
)
:
PointerUpEvent