LineFrameAnimation

@Stable
class LineFrameAnimation(totalFrame: Int, isInfinite: Boolean = false, adapter: FrameAdapter? = null) : FrameAnimation

Constructors

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constructor(totalFrame: Int, isInfinite: Boolean = false, adapter: FrameAdapter? = null)

Properties

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var frame: Int
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var total: Int

Functions

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fun reset(totalFrame: Int? = null)
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fun start(totalFrame: Int? = null)
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inline fun withProgress(block: (Float) -> Unit)
inline fun withProgress(transform: (Boolean, Float) -> Float, block: (Float) -> Unit)