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Rachel
love.yinlin.compose.game.core
/
love.yinlin.compose.game.event
/
Event
/
Pointer
Pointer
@
Stable
sealed
interface
Pointer
:
Event
Inheritors
Down
Up
Move
Members
Types
Down
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@
Stable
data
class
Down
(
val
id
:
Long
,
val
position
:
Offset
,
val
layer
:
Layer
,
val
source
:
Visible
?
,
val
arg
:
Any
=
Unit
)
:
Event.Pointer
Move
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@
Stable
data
class
Move
(
val
id
:
Long
,
val
position
:
Offset
,
val
layer
:
Layer
,
val
source
:
Visible
?
,
val
originPosition
:
Offset
,
val
arg
:
Any
=
Unit
)
:
Event.Pointer
Up
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@
Stable
data
class
Up
(
val
id
:
Long
,
val
position
:
Offset
,
val
layer
:
Layer
,
val
source
:
Visible
?
,
val
originPosition
:
Offset
,
val
arg
:
Any
=
Unit
)
:
Event.Pointer
Properties
arg
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abstract
val
arg
:
Any
id
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abstract
val
id
:
Long
layer
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abstract
val
layer
:
Layer
position
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abstract
val
position
:
Offset
source
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abstract
val
source
:
Visible
?