Package-level declarations
Functions
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fun Icon(icon: DrawableResource, tip: String = "", enabled: Boolean = true, indication: Indication? = LocalIndication.current, modifier: Modifier = Modifier, onClick: () -> Unit? = null)
fun Icon(painter: Painter, color: Color = LocalColor.current, tip: String = "", enabled: Boolean = true, indication: Indication? = LocalIndication.current, modifier: Modifier = Modifier, onClick: () -> Unit? = null)
fun Icon(icon: ImageVector, color: Color = LocalColor.current, tip: String = "", enabled: Boolean = true, indication: Indication? = LocalIndication.current, modifier: Modifier = Modifier, onClick: () -> Unit? = null)
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fun Image(painter: Painter, modifier: Modifier = Modifier, alignment: Alignment = Alignment.Center, contentScale: ContentScale = ContentScale.Fit, alpha: Float = 1.0f, colorFilter: ColorFilter? = null)
fun Image(icon: ImageVector, modifier: Modifier = Modifier, alignment: Alignment = Alignment.Center, contentScale: ContentScale = ContentScale.Fit, alpha: Float = 1.0f, colorFilter: ColorFilter? = null)
fun Image(res: DrawableResource, modifier: Modifier = Modifier, alignment: Alignment = Alignment.Center, contentScale: ContentScale = ContentScale.Fit, alpha: Float = 1.0f, colorFilter: ColorFilter? = null)
fun Image(bitmap: ImageBitmap, modifier: Modifier = Modifier, alignment: Alignment = Alignment.Center, contentScale: ContentScale = ContentScale.Fit, alpha: Float = 1.0f, colorFilter: ColorFilter? = null, imageQuality: ImageQuality = ImageQuality.Medium)
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fun LoadingIcon(icon: DrawableResource, animation: IndeterminateLoadingAnimation = CircleLoading, tip: String = "", enabled: Boolean = true, modifier: Modifier = Modifier, onClick: suspend () -> Unit)
fun LoadingIcon(painter: Painter, color: Color = LocalColor.current, animation: IndeterminateLoadingAnimation = CircleLoading, tip: String = "", enabled: Boolean = true, modifier: Modifier = Modifier, onClick: suspend () -> Unit)
fun LoadingIcon(icon: ImageVector, color: Color = LocalColor.current, animation: IndeterminateLoadingAnimation = CircleLoading, tip: String = "", enabled: Boolean = true, modifier: Modifier = Modifier, onClick: suspend () -> Unit)
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